Bill Doyle

  • Fast on the fins of @18@Attack of the Shark-Headed Zombie@19@ is Bill Doyle's second tale of magic and mayhem.@16@@16@Mr. Cigam has a new job for Keats and Henry. All they have to do is capture one little slug in the Purple Rabbit Supermarket. Sounds easy, right? Wrong! First, the slug isn't so little. Second, there's way more than just one. And to top it off, the supermarket has gone all kooky@95@mdash;Mr. Cigam's mixed-up magic has swirled down every aisle! There are pests in the produce and an angry snowman in frozen foods. Can Keats and Henry clean up this supermarket mess?@16@@16@@16@@18@From the Trade Paperback edition.@19@

  • New to the Random House list is author Bill Doyle with a tale of monsters, magic, and mayhem.@16@@16@After Keats and Henry lose their bikes, they need money@95@mdash;fast. So the help-wanted ad at the supermarket seems ideal for them. All they have to do is weed Hallway House's garden, find some lightbulbs in the attic, sweep the garage . . . and battle a shark-headed zombie. But no one told them about the giant bookworms in the library, the toe-biting carpet in the halls, and the kitchen sinkhole!@16@@16@@16@@18@From the Trade Paperback edition.@19@

  • Following Attack of the Shark-Headed Zombie and Stampede of the Supermarket Slugs is Bill Doyle's third tale of monsters and magic.
    Mr. Cigam has a new job for Keats and Henry--a job working for his mixed-up stepsisters, Lillian and Beatrice. The sisters have lost a magical compass at the Tophat Junkyard, and ever since then, they've lost their sense of direction as well. Now they need pleh! (That's help spelled backward.) But for Keats and Henry, finding the compass isn't going to be easy. Something else is searching for it, too--a magic-sniffing junkyard hog with wings, long sharp tusks, and an appetite for destruction!

  • Each book in the Crime Through Time series is hosted by a different child member of the famous Fitzmorgan detective family. While the young sleuth unravels a fictional mystery, readers learn about the real historical setting and actual crime-solving methods from the different eras. In sidebar activities, readers take on the role of assistant, helping to crack the case. Breathtakingly suspenseful but never violent and always age-appropriate, the books read like private investigative journals, with photos, maps, news clippings and crime scene sketches.
    In book 5, set in 2007, Nick Fitzmorgan unexpectedly returns home early from detective training camp, only to find his screenwriter father vanished and the house in disarray. The house isn't just messy, though: it's carefully set up with clues that will lead Nick all the way to Everest, and his father's rescue.

  • In 1969, fourteen-year-old Mal enrolls in a rural California boarding school where he finds himself caught up in a plot involving endangered animals and an illegal pesticide.

  • Each book in the Crime Through Time series is hosted by a different child member of the famous Fitzmorgan detective family. While the young sleuth unravels a fictional mystery, readers learn about the real historical setting and actual crime-solving methods from the different eras. In sidebar activities, readers take on the role of assistant, helping to crack the case. Breathtakingly suspenseful but never violent and always age-appropriate, the books read like private investigative journals, with photos, maps, news clippings and crime scene sketches.
    In book 2, set in 1925, G. Codd Fitzmorgan arrives at a storm-battered mansion for a party. But more than an engagement celebration seems to be afoot, as our detective unravels a mystery involving a seance, a reckless aviator, and sale of liquor banned under Prohibition.

  • Breathtakingly suspenseful but never violent, this title kicks off a new forensic fiction series for middle grade readers. Young Fitz Morgan unravels a mystery aboard one of the new Continental Express trains in 1906. Readers learn about the real historical setting and actual crime-solving methods from the era. Illustrations.

  • The lovable wackiness of Modern Family meets zany contests in this delightful new series that will have readers laughing out loud!
    Cal Talaska can’t wait for his family to win the Great Grab Contest! The prize? Twenty minutes to grab anything in the world-famous Wish Shoppe! He knows his family will leave the competition in the dust, but first he has to convince them to compete!
    To get their eyes on the prize, Cal focuses on what his family wants from the Wish Shoppe--a gym for Mom, a whole orchestra for Dad, tools to build a spaceship for little sister Imo, and candy for baby brother Bug! Cal would do anything to get them to compete, even if that means tricking them into it . . . They’ll thank him later!
    When it comes to the Talaskas, family always comes first. But can Cal convince them to go for first place too?
    From the Hardcover edition.

  • The humor and heart of Modern Family meets wacky contests in book two of this series, which asks: What could be more fun than a fun house?
    A local theme park called Funland is hosting a huge contest to turn one family’s home into the ultimate fun house. Who wouldn’t want a slide from the bedroom to the backyard, a bumper-car kitchen, or a ball pit for a living room?
    The Talaska family is eager to compete! And the stakes are high. Their house is falling apart, and they might have to move away from Piedmont Place forever. Cal knows that his family can win, but it won’t be easy. First he and his sister, Imo, need to win a competition at school. Then the whole family has to live at Funland and find a hidden object. Can they really search every corner of the park in just five days? There’s only one way to find out. Let the contest begin!

  • Dans la série Escape This Book, entre livre d'activité, coloriage et histoire dont vous êtes le héros, tracez votre chemin à travers les grands événements de l'Histoire. Ici, vous aurez trois possibilités pour sortir vivants de cette tombe égyptienne : être pharaon, ouvrier de la pyramide ou archéologue.

    Sur commande
  • Tu es le héros de ce livre ! Choisis ton personnage et pars à la conquête de l'espace.

    La fusée a décollé... C'est parti, direction la Lune !
    Manque de carburant, problèmes techniques, mal de l'espace... Il faudra faire preuve de courage et de sang-froid pour remplir ta mission.

    Un livre-jeu pour relever des défis et résoudre des énigmes en s'amusant !

  • Tu es le héros de ce livre ! Choisis ton personnage pour t'échapper du tombeau secret de la Pyramide ! Tu veux devenir un puissant roi d'Egypte ? Fais preuve d'intelligence et de courage... Un ouvrier sur le chantier ? Tu connais parfaitement la pyramide, sauras-tu retrouver ton chemin ? Un archéologue ? Tu as réussi à entrer, trouve vite comment sortir ! Dessine, barre, plie les pages : fais les bons choix pour t'échapper avant de te retrouver transformé en momie...

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